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In Luigi’s Mansion 3, if a ghost is defeated near a rope or other object that can be sucked up and…

Supper Mario Broth about 15 days ago

In Luigi’s Mansion 3, if a ghost is defeated near a rope or other object that can be sucked up and then pulled, such as a curtain, tablecloth, etc., and the player happens to aim the Poltergust in such a way that the rope is pulled on the frame where …
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Super Mario Odyssey contains an unused capturable object called “SpaceShuttle” internally. No models…

Supper Mario Broth about 1 month ago

Super Mario Odyssey contains an unused capturable object called “SpaceShuttle” internally. No models remain for it, so the footage uses a simple placeholder graphic that is not indicative of whatever its intended appearance originally was.After …
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Development files for Super Mario 64 indicate that there were at least two more penguin-related…

Supper Mario Broth about 1 month ago

Development files for Super Mario 64 indicate that there were at least two more penguin-related stars at some point during the game’s development.Top: early object spawn code called “child pengin” [sic] contains an entry for two baby peng …
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Let's Take a Look at Replacement Dreamcast VMU Shells - Kickstarter from VGNYsoft

The Dreamcast Junkyard about 1 month ago

 Back on the 14th of March, VGNYsoft (aka Videogamesnewyork) launched their Kickstarter for replacement Dreamcast VMU (Visual Memory Unit) shells. These new VMU shells are formed of five parts, will be injection moulded, and available in a variety of …
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In Super Mario Bros. Wonder, enemies that do not appear together in the same area during finished…

Supper Mario Broth about 2 months ago

In Super Mario Bros. Wonder, enemies that do not appear together in the same area during finished gameplay nevertheless have correct interactions when the game is edited to put them together, such as the Urchin correctly bouncing on the Hoppo in the footag …
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To conserve space on the cartridge, Super Mario Bros. does not save information about every…

Supper Mario Broth about 2 months ago

To conserve space on the cartridge, Super Mario Bros. does not save information about every individual background tile in a level separately. Instead, common tile arrangements are represented in the code with a single object each, which allow them to take …
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Internal files for Yoshi’s Island contain an unused enemy, a Snifit riding a Flintstones-esque…

Supper Mario Broth about 2 months ago

Internal files for Yoshi’s Island contain an unused enemy, a Snifit riding a Flintstones-esque wooden car with stone wheels. The object’s internal name is NEW-POO.Main Blog | Twitter | Patreon | Small Findings | Source …
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In Super Mario World, an object is considered as being offscreen if the leftmost edge of it is…

Supper Mario Broth about 2 months ago

In Super Mario World, an object is considered as being offscreen if the leftmost edge of it is offscreen, regardless of how much of it is still onscreen. This causes all of the object’s interactions with Mario to be turned off.Most of the time this i …
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In Super Mario World, some Amazing Flyin’ Hammer Bros. throw fewer hammers (left) while some throw…

Supper Mario Broth about 2 months ago

In Super Mario World, some Amazing Flyin’ Hammer Bros. throw fewer hammers (left) while some throw more (right). While it would at first appear to be a simple case of two different objects or two settings for one object that could be placed or activa …
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"Tap To Play" NFC Tags Give MiSTer FPGA A Much-Needed Physical Connection

Time Extension about 2 months ago

Better than browsing a list?Anyone who has dabbled in the world of emulation will know that it's something of a double-edged sword. Yes, you can have entire libraries of games at your fingertips, but sometimes, too much choice can be a headache; how many t …
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Star Wars: Dream of the Rebellion - Rogue Squadron Inspired Prototype Playable on Dreamcast!

The Dreamcast Junkyard about 2 months ago

As casual Star Wars fans tie themselves in knots with questions such as "who shot first? Han Solo or Greedo?", homebrew developer Frogbull is asking the real questions. There were three Star Wars games on the Sega Dreamcast; Jedi Power Battles, Demoli …
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Kickstarter launches for Ambitious Multi-Platform RPG “Breath of Thunder” - includes Dreamcast stretch goal!

The Dreamcast Junkyard about 2 months ago

Update (11/03/2024): Due to online feedback, the creator of this Kickstarter has pulled all the stretch goals for retro systems, including Dreamcast.It must be Dreamcast Kickstarter launch fever recently, as another new Kickstarter campaign was brought to …
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Fragmented Almanac: Teaser Trailer and an Interview with Developer Roby Provost

The Dreamcast Junkyard about 3 months ago

Last month, the Junkyard office was abuzz with excitement when we caught wind of the news that Fragmented Almanac, a compilation of two eerie narrative-based puzzle games, was soon due to be released by fledgling indie studio ANTIRUINS on our beloved Sega …
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Flea!2 and Super Cambur Origins hit Kickstarter - Dreamcast Versions Available!

The Dreamcast Junkyard about 3 months ago

On this leapiest of days, the Dreamcast indie Gods are smiling upon us. Not one, but two titles have hit Kickstarter today, and they both have Dreamcast ports available. Must be a record. Let's get into them. Flea!2Despite its NES roots, Flea! - …
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In Super Mario World, some objects (such as Koopas hiding in their shells after Cape Mario hits them…

Supper Mario Broth about 3 months ago

In Super Mario World, some objects (such as Koopas hiding in their shells after Cape Mario hits them with a cape spin) are in a so-called “stun state”, which lets them spawn another object (in this case, a shell-less Koopa will jump out of the …
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What The Heck Is This Mystery Object In Super Castlevania IV?

Time Extension about 3 months ago

"Some kind of shrine? An ornate lamp? A house for bats?".Video games are full of little secrets, and a lot of the time, their existence is either hidden for decades or mused over endlessly.Take this example from Super Castlevania IV. At the start of the ga …
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Random: What The Heck Is This Mystery Object In Super Castlevania IV?

Time Extension about 3 months ago

"Some kind of shrine? An ornate lamp? A house for bats?".Video games are full of little secrets, and a lot of the time, their existence is either hidden for decades or mused over endlessly.Take this example from Super Castlevania IV. At the start of the ga …
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In Luigi’s Mansion, it is possible to cause the game to become unplayable while a Boo keeps saying…

Supper Mario Broth about 3 months ago

In Luigi’s Mansion, it is possible to cause the game to become unplayable while a Boo keeps saying its line over and over, as seen with Boodacious repeating “I’m cool like that!” indefinitely in the footage.If Luigi lets a Boo escap …
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In New Super Mario Bros. Wii, Koopalings never appear in levels with Goal Poles and as such are not…

Supper Mario Broth about 3 months ago

In New Super Mario Bros. Wii, Koopalings never appear in levels with Goal Poles and as such are not programmed to correctly interact with them. If Goal Poles are placed in Koopaling boss battle rooms, a humorous unintended consequence that will occur is th …
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Minecraft-Clone "ClassiCube" now available for Dreamcast - supports Online Play

The Dreamcast Junkyard about 3 months ago

Do you know Minecraft? No? Have you been living under a block? Joking aside, if you seriously don't know what Minecraft is, then it is a game where you jump around swinging a pickaxe at all different types of blocks to build or destroy whatever your h …
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In Luigi’s Mansion: Dark Moon, Luigi can yell for Mario by pressing any direction on the D-Pad,…

Supper Mario Broth about 4 months ago

In Luigi’s Mansion: Dark Moon, Luigi can yell for Mario by pressing any direction on the D-Pad, similarly to how he can yell for Mario in Luigi’s Mansion by pressing A while not near an interactable object.The animation of Luigi yelling interfe …
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In Super Mario 64, the box holding the pivot of the first pendulum in Tick Tock Clock is an…

Supper Mario Broth about 4 months ago

In Super Mario 64, the box holding the pivot of the first pendulum in Tick Tock Clock is an extremely glitchy object. With a precise jump, it is possible to grab onto the top of the pendulum, which is not visually suggested to be possible as it is inside t …
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In Super Mario Galaxy, an oversight in the squish checking code results in Mario being able to be…

Supper Mario Broth about 4 months ago

In Super Mario Galaxy, an oversight in the squish checking code results in Mario being able to be squished by objects moving away from him instead of toward him, which should logically be impossible.The code only checks if an object:-is capable of killing …
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‘The Walking Dead’ Arcade Game

Australian Retro Gamer about 4 months ago

By: D.C. Cutler, U.S.A. Over Christmas break, I discovered the arcade game “The Walking Dead” at a local Dave & Buster’s, a sports bar and video arcade. The object of the game is to shoot as many zombies as possible for a high score, and to get …
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In Super Mario 64, the water around Peach’s Castle has fish swimming in the pond next to the cannon,…

Supper Mario Broth about 4 months ago

In Super Mario 64, the water around Peach’s Castle has fish swimming in the pond next to the cannon, which is connected to the moat. After draining the moat to access the Vanish Cap Under the Moat secret course, the water level in the pond is also lo …